Augmented Reality Applications
Bridge the gap between physical and digital worlds. We create immersive AR experiences that enhance product visualization, training, and customer engagement.
Augmented reality overlays digital objects and information on the real world, seen through a phone, tablet or headset. It is useful wherever a person needs to see something that is not physically present yet, or needs instructions tied to the object in front of them.
Where it is used.
AR works best when it removes a real friction, such as not being able to see a product at scale, or needing both hands on a machine while reading a manual.
Place a full-scale building or interior on a site or showroom floor, and let clients move through it.
See furniture, equipment or fittings in the customer's own space, in the right size and finish, before ordering.
Step-by-step overlays on real machinery for maintenance and onboarding, with completion tracked.
Interactive layers on exhibits, packaging or outdoor media, launched from a QR code with nothing to install.
Prototype on a real device in the first two weeks.
AR is hard to evaluate on paper. We get a rough version onto a phone quickly so decisions about scale, tracking and interaction are made from experience rather than mock-ups.
- Platform recommendation with tested prototype
- Optimised 3D asset library
- Native app or WebAR experience
- Analytics on usage and completion
- Source, assets and publishing guide
- 01Concept and device choice
Define the moment the AR serves, pick the platform (iOS, Android, WebAR, headset) and the tracking approach.
1 wk - 02Prototype
Working prototype with placeholder assets, tested in the real environment.
2 wks - 03Content and build
Optimised 3D assets, interaction design, analytics, offline behaviour and performance tuning.
3–5 wks - 04Launch
App store submission or WebAR hosting, QR assets, usage analytics.
1 wk
Before you start.
Scope an augmented reality project.
Open the brief builder with this capability pre-selected, or go straight to WhatsApp.